Customization System
A workshop-style board builder for choosing finishes, disc sets, materials, and presentation details. Designed around Crokinole's handcrafted feel, so the player's setup reads like a personal board, not a generic skin swap.
Portfolio build 001
Latest Work
A full digital Crokinole game built around tactile disc control, precise physics, handcrafted board customization, and polished online play. The project spans gameplay engineering, harmonized multiplayer physics, material-driven board identity, UI direction, lighting, capture, and Steam-ready presentation.
A workshop-style board builder for choosing finishes, disc sets, materials, and presentation details. Designed around Crokinole's handcrafted feel, so the player's setup reads like a personal board, not a generic skin swap.
A collection-focused material system built to give boards and discs distinct identities at gameplay distance and in close-up capture. Wood grain, marble, resin, color, and disc finish all work together to make each setup feel authored and collectible.
A custom disc physics model built for Crokinole's weird little demands: physical collisions, readable shots, clean settling, hole behavior, ditch handling, and network-friendly board state. The goal was a game that feels physical without letting Unity physics become the final boss.
Protected Archive
Private review index organized by category, production scope, and deliverable count. Imagery remains gated until access is granted.
2023
6 pieces cataloged
2024-2026
21 pieces cataloged
2022-2025
8 pieces cataloged
2021-2026
30 pieces cataloged
2022-2026
35 pieces cataloged
2023-2024
8 pieces cataloged
Access Protocol
Submit a request with your review context and resume code. Approved viewers will receive access through the private gallery flow once the archive is enabled.